University of Central Florida (UCF) COP3330 Object Oriented Programming Final Practice Exam

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What does encapsulation allow in object-oriented programming?

Direct access to the object's data

Hiding internal state and requiring all interaction to be performed through an object's methods

Encapsulation is a fundamental principle of object-oriented programming that involves bundling the data (attributes) and methods (functions) that operate on the data into a single unit, known as a class. This principle allows for the internal state of an object to be hidden from the outside world. In encapsulation, the attributes of a class are usually marked as private or protected, meaning they cannot be accessed directly from outside the class. Instead, interaction with the object's data is enforced through public methods, often referred to as getters and setters.

By requiring all interactions to go through these methods, encapsulation ensures that the internal representation of the object is shielded from external manipulation, which can help maintain the integrity of the data and reduce errors or unintended side effects. This mechanism also allows the class to control how its data is accessed or modified, which can be particularly useful for validation or modification processes.

The emphasis on interaction through methods instead of direct access is crucial because it promotes better organization in code, facilitates easier maintenance and updates, and enhances security by preventing unauthorized access to an object's data. Thus, encapsulation helps in balancing the complexity of software systems by keeping the implementation details hidden while exposing only what is necessary through a well-defined interface.

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Global access to all members of a class

Automatically initializing all attributes

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