What does polymorphism allow in OOP?

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Polymorphism is a fundamental concept in object-oriented programming that allows methods to behave differently based on the object that invokes them. In this context, treating objects of different classes as objects of a common superclass is a crucial aspect of polymorphism. This facilitates code reusability and flexibility, as you can have a more generalized codebase that works with objects of different types through a common interface or superclass.

When you have a superclass that defines a method, subclasses can provide their own specific implementations of that method. This is known as method overriding, which is a key aspect of achieving polymorphism. For example, if you have a Shape superclass with a method like draw(), subclasses such as Circle, Square, and Triangle can implement draw() in their own unique ways while still being referred to through a Shape reference. This allows for more dynamic and manageable code, enabling developers to write functions that can operate on any subclass of a specified superclass without needing to know the details about the specific subclass, as long as they follow the common interface.

The other options do not accurately describe the essence of polymorphism. For instance, having the same method signature and implementation across different classes does not embody polymorphism; rather

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